Anunciado no dia de ontem por Geoff Goodman nos fórums oficiais de Overwatch, um dos mais aguardados ajustes pedido pela comunidade competitiva, chega à PTR. Mercy sofre alguns ajustes e Junkrat perde o seu burst damage.
Developer Comments: Junkrat has been enjoying the flexibility his double-charge Concussion Mine provides, but it has now become a bit too easy to throw out huge bursts damage in a large area. With this change he can still dish out similar damage but he must now be more accurate with his tosses.
Developer Comments: Mercy’s recent Resurrect changes have helped in allowing enemies to have more counter play in dealing with her, but she was able to use Resurrect through Valkyrie enough to largely mitigate the impact of the previous changes. Additionally, we’re toning back the amount of mobility Valkyrie provides through Guardian Angel and reducing its duration to overall reduce the power of this ability.
Ainda em testes, estas mudanças estão a ser bem recebidas pelos jogadores profissionais e até os shoutcasters da Overwatch League estão a dar o seu feedback positivo.
E vocês, o que acham destas mudanças?